www.wikidata.uk-ua.nina.az
Eidos Montreal kanadskij rozrobnik videoigor sho bazuyetsya v Monreali ta nalezhit CDE Entertainment dochirnij kompaniyi Embracer Group Studiya bula zasnovana u 2007 roci na choli zi Stefanom D Astu yak chastina Square Enix Europe dochirnoyi kompaniyi Square Enix Eidos Montreal rozrobila kilka uspishnih igor seriyi Deus Ex vklyuchno z prikvelom Human Revolution ta jogo prodovzhennyam Mankind Divided Studiya bula vidpovidalna za rozrobku perezapusku en seriyi Thief a takozh Shadow of the Tomb Raider ostannoyi chastini z trilogiyi perezapusku seriyi Tomb Raider Krim togo studiya rozrobila Guardians of the Galaxy sho gruntuyetsya na odnojmennih komiksah vidavnictva Marvel Eidos Montreal takozh rozrobila propriyetarnij igrovij rushij Dawn Engine yakij vikoristala dlya Mankind Divided i Guardians of the Galaxy Embracer pridbala studiyu v 2022 roci Eidos MontrealLogotipTip Dochirnye pidpriyemstvoGaluz VideoigriZasnovano 26 listopada 2007 15 rokiv tomu 2007 11 26 Zasnovnik i Stefan D AstuShtab kvartira MonrealKlyuchovi osobi Devid Anfossi golova studiyi Andrean Menye tehnichnij direktor Produkciya Rozrobleni igriSpivrobitniki 442 2022 1 Holdingova kompaniya Square Enix Europe 2007 2022 CDE Entertainment z 2022 Strukturni pidrozdili Eidos Sherbrookeeidosmontreal com Zmist 1 Istoriya 2 Rozrobleni igri 2 1 Dodatkova rozrobka 3 Tehnologiyi 4 Primitki 5 PosilannyaIstoriya RedaguvatiU lyutomu 2007 roku Eidos Interactive zayavila pro plani vidkriti studiyu v Monreali 2 a 26 listopada bula zasnovana Eidos Montreal na choli z generalnim direktorom Stefanom D Astu 3 Vin zayaviv sho na vidminu vid inshih studij Eidos Montreal vede rozrobku silami nevelikih komand yaki zagalom nalichuyut 350 spivrobitnikiv ale protyagom bilsh trivalogo chasu 4 Togo zh roku Eidos Montreal anonsuvala svij pershij proyekt yakim stav rolovij bojovik Deus Ex Human Revolution tretya chastina v seriyi Deus Ex 5 yaka bula vipushena v serpni 2011 roku 6 U zhovtni bulo vipusheno okreme zavantazhuvane dopovnennya The Missing Link en 7 U travni 2012 roku bulo povidomleno sho studiya rozroblyaye naukovo fantastichnu gru pid kodovoyu nazvoyu Project W 8 yaka bula intelektualnoyu vlasnistyu studiyi j zgodom skasovana 9 D Astu pishov zi svoyeyi posadi v lipni 2013 go posilayuchis na neprimirenni rozbizhnosti zi Square Enix 10 Studiya zdijsnyuvala naglyad nad stvorennyam spinofu Deus Ex The Fall yakij rozrobila N Fusion Interactive 11 Vona takozh vidpovidala za rozrobku bagatokoristuvackogo rezhimu dlya Tomb Raider 2013 perezapusku odnojmennoyi seriyi vid Crystal Dynamics 12 Studiya znovu spivpracyuvala z Crystal Dynamics pid chas rozrobki prodovzhennya Rise of the Tomb Raider 2015 13 U lyutomu 2014 roku bulo vipusheno prigodnickij stels Thief en 14 yakij anonsuvali she u 2009 mu 15 Koncepciyu gri rozbudovuvali uprodovzh trivalogo chasu i piznishe vona bula ogoloshena yak perezapusk odnojmennoyi seriyi 16 U berezni togo zh roku Square Enix zvilnila 27 spivrobitnikiv studiyi 17 Z zhovtnya 2011 roku studiya rozroblyala Deus Ex Mankind Divided prodovzhennya Human Revolution yake bulo vipusheno v serpni 2016 go 18 19 Rozrobniki stvorili igrovij rushij Dawn Engine dlya Mankind Divided shobi zaminiti Crystal Engine yakij vikoristovuvavsya v poperednij chastini 20 Piznishe dlya gri bulo vipusheno igrovij rezhim Breach yak okreme dopovnennya a takozh neinteraktivnij virtualnij tur VR Experience 21 Eidos Montreal stala golovnoyu studiyeyu vidpovidalnoyu za rozrobku Shadow of the Tomb Raider 22 23 prodovzhennya Rise of the Tomb Raider ta ostannoyi chastini z trilogiyi perezapusku yaka bula vipushena u veresni 2018 roku 24 U 2019 roci Eidos Shanghai stala chastninoyu Eidos Montreal 25 Studiya vkotre spivpracyuvala z Crystal Dynamics koli ta rozroblyala Marvel s Avengers 2020 26 U chervni 2020 roku bulo povidomleno pro stvorennya strukturnogo pidrozdilu Eidos Sherbrooke na choli z Zhulyenom Buvre 27 U zhovtni 2021 roku bude vipusheno prigodnickij bojovik Marvel s Guardians of the Galaxy yakij studiya pochala rozroblyati pislya ukladennya ugodi mizh Marvel Entertainment i Square Enix pro virobnictvo igor za motivami komiksiv Marvel u 2017 mu 23 28 Togo zh misyacya Eidos Montreal perejshla na chotiridennij robochij den sho zrobilo yiyi pershoyu AAA studiyeyu yaka prijnyala taku praktiku 29 30 U travni 2022 roku Square Enix dosyagla ugodi z kompaniyeyu Embracer Group shodo kupivli Eidos Montreal ta inshih aktiviv Square Enix Europe 31 Todi zh bulo ogolosheno pro te sho studiya rozroblyaye kilka proyektiv vikoristovuyuchi rushij Unreal Engine 5 32 u toj chas yak Embracer viyavila zacikavlenist do stvorennya prodovzhen rimejkiv i remasteriv takih igor Eidos Montreal yak Deus Ex ta Thief 33 Ce pridbannya bulo zaversheno 26 serpnya 34 U listopadi Dzhejson Shrayer en iz Bloomberg News zayaviv sho studiya pracyuye prinajmni nad troma proyektami nastupnoyu chastinoyu v seriyi Deus Ex groyu za novoyu intelektualnoyu vlasnistyu i spivpracyuye z Playground Games nad rolovim bojovikom Fable z odnojmennoyi seriyi 35 Takozh bulo povidomleno sho deyaki kolishni pracivniki studiyi Onoma en priyednayutsya do Eidos Montreal pislya togo yak Embracer virishila zakriti Onoma 36 Togo zh misyacya pidrozdil Eidos Shanghai bulo vidokremleno vid Eidos Montreal ta dolucheno yak Gearbox Studio Shanghai do Gearbox Entertainment inshoyi kompaniyi Embracer 37 Rozrobleni igri RedaguvatiRik Nazva Platforma Vidavec2011 Deus Ex Human Revolution Mac OS X Microsoft Windows PlayStation 3 Wii U Xbox 360 Square Enix EuropeDeus Ex Human Revolution The Missing Link en a Square Enix2014 Thief en Microsoft Windows OS X PlayStation 3 PlayStation 4 Xbox 360 Xbox One2016 Deus Ex Mankind Divided Linux macOS Microsoft Windows PlayStation 4 Xbox One Feral Interactive en b Square Enix Europe2017 Deus Ex Breach c Microsoft Windows Square EnixDeus Ex Mankind Divided VR Experience d 2018 Shadow of the Tomb Raider Google Stadia Linux macOS Microsoft Windows PlayStation 4 Xbox One Square Enix Europe2021 Marvel s Guardians of the Galaxy Microsoft Windows Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X SDodatkova rozrobka Redaguvati Rik Nazva Platforma Rozrobnik Vidavec2013 Tomb Raider Google Stadia Linux Microsoft Windows Nvidia Shield TV en OS X PlayStation 3 PlayStation 4 Xbox 360 Xbox One Crystal Dynamics Square Enix Europe2015 Rise of the Tomb Raider Google Stadia Linux macOS Microsoft Windows PlayStation 4 Xbox 360 Xbox One Feral Interactive b Microsoft Studios e Square Enix Europe2020 Marvel s Avengers Google Stadia Microsoft Windows PlayStation 4 PlayStation 5 Xbox One Xbox Series X S Square EnixTehnologiyi RedaguvatiU grudni 2014 roku studiya predstavila propriyetarnij igrovij rushij Dawn Engine yakij mav vikoristovuvatisya u majbutnih proyektah Deus Ex pershim iz yakih yak piznishe z yasuvalosya stav Deus Ex Mankind Divided 38 Rushij gruntuyetsya na silno modifikovanij versiyi Glacier 2 vid IO Interactive sho vikoristovuvavsya dlya rozrobki Hitman Absolution 39 Dawn buv stvorenij pislya togo yak rozrobniki Eidos Montreal zrozumili sho yihnye tvorche bachennya tak chi inakshe obmezhene cherez te sho voni pokladalisya na chinni rushiyi 40 41 Grafichna skladova bula majzhe povnistyu perepisana shobi povnoyu miroyu vikoristati mozhlivosti PK ta konsolej vosmogo pokolinnya Stvorennya Dawn bulo skladnim zavdannyam navit dlya najdosvidchenishih spivrobitnikiv studiyi 42 Piznishe rushij bulo vikoristano dlya Marvel s Guardians of the Galaxy 43 Odniyeyu z osoblivostej Dawn Engine ye pokrashena sistema dialogiv ta katscen u porivnyanni z Glacier 2 Vin pobudovanij na sistemi ob yektiv yaka daye zmogu dizajneram stvoryuvati novi modeli povedinki bez dopomogi programistiv 42 Tehnologiya volossya ye pokrashenoyu versiyeyu TressFX vid AMD 44 rozroblenoyu studijnoyu naukovo doslidnoyu grupoyu Eidos Labs Rushij maye sistemi dlya ob yemnih promeniv en ta shilnosti povitrya a takozh pidtrimku shilnih vnutrishnih ta zovnishnih prostoriv i bagatoh dinamichnih ob yektiv Rushij vikoristovuye oklyuzivne obrizannya vid Umbra en 45 Pid chas rozrobki Guardians of the Galaxy bulo dodano pidtrimku trasuvannya promeniv tehnologiyi masshtabuvannya zobrazhennya DLSS i vnutrishnoigrovih dzerkal 46 U travni 2022 roku bulo ogolosheno sho Eidos Montreal vikoristovuvatime Unreal Engine 5 dlya majbutnih proyektiv shobi zosereditisya na kontenti anizh odnochasnij rozrobci gri ta rushiya 47 Pislya zasnuvannya strukturnogo pidrozdilu Eidos Sherbrooke na nogo buli pokladeni osnovni doslidni roboti vklyuchno z viddilom Eidos Labs 48 Narazi Eidos Sherbrooke zoseredzhuyetsya na manipulyuvanni vnutrishnoigrovimi landshaftami v realnomu chasi trasuvanni promeniv na osnovi vokseliv hmarnomu bagatovuzlovomu igrovomu rushiyu na osnovi hmar i shtuchnomu intelekti 49 Primitki RedaguvatiKomentari Okremij zavantazhuvanij epizod do Deus Ex Human Revolution a b Vidannya portiv dlya Linux ta macOS Okreme dopovnennya igrovogo rezhimu Breach z Deus Ex Mankind Divided Versiya Deus Ex Mankind Divided dlya virtualnoyi realnosti Vidannya portu dlya Xbox 360 ta Xbox One Dzherela Palumbo Alessio 2 travnya 2022 Eidos Montreal Has Adopted Unreal Engine 5 Over In House Tools Wccftech angl Arhiv originalu za 2 travnya 2022 Procitovano 1 chervnya 2022 Carless Simon 15 lyutogo 2007 Eidos Sets Up Development Arm In Montreal Game Developer angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Eidos Montreal officially opens MCV Develop angl 26 listopada 2007 Arhiv originalu za 28 lipnya 2013 Procitovano 19 zhovtnya 2021 Dobson Jason 19 lyutogo 2007 Q amp A Stephane D Astous On Eidos Montreal s Next Gen Plans Game Developer angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Q amp A Stephane D Astous Eidos Montreal MCV Develop angl 30 listopada 2007 Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Deus Ex Human Revolution release date Eurogamer angl 8 bereznya 2011 Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Gies Arthur 23 veresnya 2011 Finding The Missing Link in Deus Ex s First DLC Engadget angl Arhiv originalu za 17 listopada 2021 Procitovano 17 listopada 2021 Ip Spenser 10 travnya 2012 New Eidos Montreal Game Focuses On An Explorer Searching For A Way To Save His Love Siliconera angl Arhiv originalu za 15 travnya 2012 Procitovano 18 chervnya 2022 Capel Chris J 11 travnya 2018 Eidos Montreal head responds to Final Fantasy Project W rumours PCGamesN angl Arhiv originalu za 11 travnya 2018 Procitovano 18 chervnya 2022 Corriea Alexa Ray 23 lipnya 2013 Eidos Montreal GM resigns cites lack of courage at Square Enix Polygon angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Ahern Colm 11 lipnya 2013 Interview Square Enix Producer James Wright on Deus Ex The Fall God Is A Geek angl Arhiv originalu za 3 lipnya 2017 Procitovano 19 zhovtnya 2021 McCaffrey Ryan 9 sichnya 2013 Shipwrecked Hands On with Tomb Raider Multiplayer IGN angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Agnello Anthony John 14 travnya 2018 Eidos Montreal boss David Anfossi talks Shadow of the Tomb Raider Deus Ex and The Avengers VentureBeat angl Arhiv originalu za 22 travnya 2018 Procitovano 19 zhovtnya 2021 Martin Liam 9 zhovtnya 2013 Thief debut gameplay trailer sees Garrett steal a precious jewel Digital Spy angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Crecente Brian 11 travnya 2009 Thief 4 It s Official Kotaku angl Arhiv originalu za 28 chervnya 2018 Procitovano 19 zhovtnya 2021 Plante Chris 26 kvitnya 2013 Thief reboot impeded by office politics high level departures Polygon angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Jason Schreier 4 bereznya 2014 Big Layoffs At Thief Developer Eidos Montreal Kotaku angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Donaldson Alex 7 lipnya 2015 Talking Combat Conspiracy amp Choice with Deus Ex Mankind Divided s Producer RPG Site angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Martin Michael 18 listopada 2015 Deus Ex Mankind Divided Has Been Delayed IGN angl Arhiv originalu za 11 kvitnya 2016 Procitovano 19 zhovtnya 2021 Bouvrais Julien 11 bereznya 2017 Making of Deus Ex Mankind Divided The Story Behind Eidos Montreal s Dawn Engine MakingGames biz angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Chalk Andy 25 sichnya 2017 Deus Ex Breach and the Mankind Divided VR Experience are free on Steam now PC Gamer angl Arhiv originalu za 12 sichnya 2018 Procitovano 17 listopada 2021 Dring Christopher 11 travnya 2018 Eidos Montreal We have to try new models for single player games GamesIndustry biz angl Arhiv originalu za 11 travnya 2018 Procitovano 19 zhovtnya 2021 a b Phillips Tom 30 sichnya 2017 Don t expect another big Deus Ex game anytime soon Eurogamer angl Arhiv originalu za 31 bereznya 2018 Procitovano 19 zhovtnya 2021 Good Owen S 15 bereznya 2018 Shadow of the Tomb Raider trailer teases a trip to Mayan pyramids Polygon angl Arhiv originalu za 15 bereznya 2018 Procitovano 19 zhovtnya 2021 Eidos Montreal 15th Anniversary YouTube 15 lyutogo 2022 Procitovano 1 chervnya 2022 Robinson Andy 20 serpnya 2019 Avengers game finally shown off in 19 minute gameplay video Video Games Chronicle angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Dealessandri Marie 16 chervnya 2020 Square Enix announces new Eidos Sherbrooke studio GamesIndustry biz angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Schreier Jason 30 sichnya 2017 Sources Eidos Working On Guardians of the Galaxy Game Future of Deus Ex Murky Kotaku angl Arhiv originalu za 26 sichnya 2018 Procitovano 19 zhovtnya 2021 Williams Demi 7 zhovtnya 2021 Eidos Montreal becomes first AAA studio to shift to a four day workweek NME angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Clayton Natalie 7 zhovtnya 2021 Eidos Montreal shifts to a four day working week PC Gamer angl Arhiv originalu za 19 zhovtnya 2021 Procitovano 19 zhovtnya 2021 Plunkett Luke 2 travnya 2022 Square Enix Selling Tomb Raider Deus Ex amp Thief Studios And The Games As Well Yahoo Finance angl Arhiv originalu za 2 travnya 2022 Procitovano 1 chervnya 2022 Strickland Derek 2 travnya 2022 Eidos Montreal has multiple games in development using Unreal Engine 5 TweakTown angl Arhiv originalu za 2 travnya 2022 Procitovano 1 chervnya 2022 Ivan Tom 20 travnya 2022 Embracer sees great potential in Crystal Dynamics and Eidos Montreal sequels remakes and remasters Video Games Chronicle angl Arhiv originalu za 20 travnya 2022 Procitovano 1 chervnya 2022 Mellor Imogen 26 serpnya 2022 Embracer now owns Crystal Dynamics Eidos Montreal and Square Enix Montreal PC Gamer angl Arhiv originalu za 26 serpnya 2022 Procitovano 15 veresnya 2022 Colbert Isaiah 1 listopada 2022 Video Game Studio Goes Through Expensive Rebrand Is Then Immediately Shut Down Kotaku angl Arhiv originalu za 1 listopada 2022 Procitovano 3 listopada 2022 Schreier Jason 1 listopada 2022 Embracer Group Shuts Down Montreal Video Game Studio Bloomberg News angl Arhiv originalu za 1 listopada 2022 Procitovano 3 listopada 2022 Sinclair Brendan 15 listopada 2022 Eidos Shanghai becomes Gearbox Shanghai GamesIndustry biz angl Arhiv originalu za 15 listopada 2022 Procitovano 25 listopada 2022 Savage Phil 4 grudnya 2014 Eidos introduce the engine behind the upcoming Deus Ex PC Gamer angl Arhiv originalu za 6 grudnya 2014 Procitovano 18 chervnya 2022 Brown Fraser 4 grudnya 2014 Eidos Montreal shows off the Dawn Engine the cornerstone of Deus Ex Universe PCGamesN angl Arhiv originalu za 8 grudnya 2014 Procitovano 18 chervnya 2022 Tyson Mark 5 grudnya 2014 Eidos announces its next gen game engine the Dawn Engine Hexus angl Arhiv originalu za 18 serpnya 2016 Procitovano 18 chervnya 2022 Designing Deus Ex s futuristic Dawn Engine GamesRadar angl 21 kvitnya 2015 Arhiv originalu za 2 kvitnya 2016 Procitovano 18 chervnya 2022 a b How the Dawn Engine is powering the next wave of Deus Ex games MCV Develop angl 11 lyutogo 2015 Arhiv originalu za 11 sichnya 2021 Procitovano 18 chervnya 2022 Shirey J Brodie 27 veresnya 2021 Guardians of the Galaxy Is Not Reusing Marvel s Avengers Game Engine Screen Rant angl Arhiv originalu za 15 zhovtnya 2021 Procitovano 18 chervnya 2022 Paras Archie 17 bereznya 2015 Dawn Engine First Slide Showcasing AMD s TressFX 3 0 Wccftech angl Arhiv originalu za 19 bereznya 2015 Procitovano 18 chervnya 2022 Improving Geometry Culling for Deus Ex Mankind Divided presented by Umbra GDC Vault Procitovano 18 chervnya 2022 Morgan Thomas 18 grudnya 2021 Guardians of the Galaxy s RT upgrade adds extra shine to a brilliant game Eurogamer angl Arhiv originalu za 12 travnya 2022 Procitovano 18 chervnya 2022 Sinha Ravi 2 travnya 2022 Eidos Montreal is Working on Several Projects Using Unreal Engine 5 GamingBolt angl Arhiv originalu za 2 travnya 2022 Procitovano 18 chervnya 2022 Lambert Thibault Louche Ugo 13 kvitnya 2021 WorldGen Painting the world one layer at a time Eidos Sherbrooke angl Arhiv originalu za 4 travnya 2021 Procitovano 18 chervnya 2022 Projects Eidos Sherbrooke angl Arhiv originalu za 4 travnya 2022 Procitovano 18 chervnya 2022 Posilannya RedaguvatiOficijnij sajt Otrimano z https uk wikipedia org w index php title Eidos Montreal amp oldid 39732060