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Prisutnist zhinok v igrovomu seredovishi stavala ob yektom vivchennya vchenih sociologiv i korporacij pochinayuchi z 1990 h 1 U 80 ti na zori isnuvannya industriyi interaktivnih rozvag zhinki buli slabko predstavleni yak gravchini i v igrovih spilnotah vodnochas sposterigalosya postupove zrostannya zhinochoyi auditoriyi i pochinayuchi z 2010 h chastka gravchin pochala stanoviti blizko polovini igrovoyi auditoriyi v cilomu 2 Takozh bulo viyavleno sho yaksho choloviki gravci nadayut perevagu sportu gonkam shvidkomu ekshenu strategiyi bitvam i rujnuvannyu gravchini navpaki namagayutsya unikati igor z nasilstvom 3 vvazhayuchi za krashe doslidzhuvati navkolishnij prostir prohoditi syuzhetnu liniyu rozvivati virtualni vidnosini zajmatisya stvorennyam chogos abo dizajnom 4 Zhinki yaki grayut u videogru YaponiyaCya stattya pro zhinok gejmerok Pro zobrazhennya zhinok u videoigrah div Zobrazhennya genderu u videoigrah Stanom na 2015 2018 roki osnovna igrova industriya bula yak i ranishe oriyentovana na cholovichu igrovu auditoriyu i asociyuvalasya z cholovichimi rozvagami 1 5 6 7 Vinyatok stanovili taki franshizi yak The Sims i Myst yaki ye yavnimi prikladami visokobyudzhetnih igor yakim vdalosya nacilitisya golovnim chinom na zhinochu auditoriyu Odnochasno dani franshizi stavali najbilsh prodavanimi v istoriyi videoigor 8 9 Sered zhinok koristuyutsya populyarnistyu j inshi igri napriklad Bejeweled Tetris Just Dance Final Fantasy Little Big Planet ru SingStar ru i inshi Nezvazhayuchi na te sho na seredinu 2010 h rokiv zhinki skladali majzhe polovinu 2 10 gravciv interesi zhinok najchastishe slabko abo niyak ne vrahovuyutsya u visokobyudzhetnih videoigrah 5 11 takozh vinikaye vorozhe stavlennya do ciyeyi socialnoyi grupi v igrovih spilnotah 12 13 14 Suchasni igrovi forumi i chati v onlajn igrah b yut rekordi za kilkistyu obraz i onlajn domagan na adresu gravchin 15 sho zmushuye yih chasto prikidatisya cholovikami 16 Ce robit gravchin velikoyu i odnochasno najbilsh ckovanoyu i nedopredstavlenoyu chastinoyu igrovoyi spilnoti 17 Prote podalshe zbilshennya kilkosti igor z urahuvannyam interesiv gravchin i podalshe zrostannya zhinochoyi auditoriyi peredbachaye v majbutnomu zminennya stavlennya do zhinok v igrah u bik bilsh terpimogo 18 19 Zrostannya prisutnosti zhinok v igrovij industriyi takozh vidbuvayetsya znachnoyu miroyu za rahunok populyarizaciyi igor na mobilnih platformah Tak 70 zhinok vid 18 do 34 rokiv vvazhayut za krashe grati na mobilnih platformah i najchastishe v kazualni igri 20 Zmist 1 Demografichnij rozpodil 1 1 Ototozhnennya sebe z gejmerstvom 2 Upodobannya zhanriv 3 Igri populyarni u zhinok 4 Igrovi navichki 5 Zhinki v kibersporti 6 Seksizm do gravchin z boku cholovikiv gravciv 7 Zhinki v igrovij industriyi 8 Strimi 9 Seksizm u videoigrah 10 PrimitkiDemografichnij rozpodil Redaguvati nbsp Divchina graye na Atari 2600U 1980 h rokah osnovna igrova auditoriya skladalasya z hlopchikiv i cholovikiv Tak 1982 roku sociolog Sidnej Kaplen viyaviv sho sered gravciv arkadnih igor chastka zhinok stanovila 20 Chastka gravchin u takih populyarnih igrah yak Omega Race 1981 i Defender en 1981 stanovila 5 i 10 vidpovidno ale v toj zhe chas v takih igrah yak Centipede i Donkey Kong zhinki stanovili polovinu auditoriyi 21 1983 roku v doslidzhenni igrovoyi auditoriyi arkadnih igor bulo viyavleno sho na kozhnih 8 gravciv cholovikiv pripadalo 3 gravchin zhinok 22 Za provedenim 1988 roku doslidzhennyam zhurnalu Playthings en chastka zhinok sered gravciv stanovila 21 23 a sered koristuvachiv platformi NES u SShA 27 24 Chastka gravchin u videoigrah bula zavzhdi nizhchoyu nizh cholovicha prote zbilshennya chastki zhinok trivaye azh do 2010 h rokiv Tak yaksho v SShA za danimi na 2010 rik chastka gravchin stanovila 40 to do 2014 roku vona zrosla do 48 2 10 I stanom na 2014 rik chastka zhinok i cholovikiv v SShA gravciv vidpovidala proporciyi demografiyi naselennya 25 Prote navit ponini vse she dominuye dumka sho gravci videoigor ce perevazhno choloviki 5 2008 roku Doslidnickij centr P yu proviv opituvannya sered pidlitkiv i viyaviv sho sered tih hto nazvav sebe gejmerami chastka hlopchikiv stanovila 65 i 35 sered divchatok Pri comu sho molodshi buli diti to chastishe voni nazivali sebe gejmerami Dorosli choloviki vvazhayut za krashe chastishe vid zhinok grati v konsolni igri Sho stosuyetsya inshih platform to bud yakih perevag za oznakoyu stati ne bulo viyavleno U cej chas chastka zhinok yaki grayut v konsolni igri prodovzhuvala zrostati Tak 2013 roku kompaniya Nintendo z yasuvala sho polovina koristuvachiv yiyi pristavki buli zhinkami 26 Krim cogo v 2015 roci centr P yu viyaviv sho chastka zhinok u SShA yaki volodiyut konsolyami 42 stala bilshoyu nizh cholovikiv 37 27 Pri comu isnuye tendenciya sho sered lyudej gravciv vikom ponad 45 rokiv sho ne vhodyat u pokolinnya gejmeriv chastka zhinok zrostaye i na 2013 rik sklala 61 28 2015 roku v hodi doslidzhen organizaciyeyu UKIE en bulo viyavleno sho chastka gejmerok stanovila 42 29 Spivvidnoshennya statej gravciv i gravchin za krayinami Krayina abo region Doslidzhennya Spivvidnoshennya na 2012 rik zhinok i cholovikiv Spivvidnoshennya na 2013 rik zhinok i cholovikiv Spivvidnoshennya na 2016 rik zhinok i cholovikiv Avstraliya IGEA 47 53 Nemaye danih 47 53 30 Kanada ESAC 46 54 46 54 49 51 31 Kitaj 17173 Nemaye danih 27 73 32 Nemaye danihYaponiya 17173 Nemaye danih 66 34 Nemaye danihPivdenna Koreya 17173 Nemaye danih 37 63 Nemaye danihNova Zelandiya IGEA 46 54 Nemaye danih 46 54 33 SShA ESA 47 53 45 55 41 59 34 Yevropa ISFE 45 55 Nemaye danih Nemaye danihAvstriya ISFE 44 56 Nemaye danih Nemaye danihBelgiya ISFE 46 54 Nemaye danih Nemaye danihChehiya ISFE 44 56 Nemaye danih Nemaye danihDaniya ISFE 42 58 Nemaye danih Nemaye danihFinlyandiya ISFE 49 51 Nemaye danih Nemaye danihFranciya ISFE 47 53 Nemaye danih 52 48 35 Nimechchina ISFE 44 56 Nemaye danih 49 51Velika Britaniya ISFE 46 54 Nemaye danih 42 58Italiya ISFE 48 52 Nemaye danih Nemaye danihGollandiya ISFE 46 54 Nemaye danih Nemaye danihNorvegiya ISFE 46 54 Nemaye danih Nemaye danihPolsha ISFE 44 56 Nemaye danih Nemaye danihPortugaliya ISFE 43 57 Nemaye danih Nemaye danihIspaniya ISFE 44 56 Nemaye danih 45 55Shveciya ISFE 47 53 Nemaye danih Nemaye danihShvejcariya ISFE 44 56 Nemaye danih Nemaye danihOtotozhnennya sebe z gejmerstvom Redaguvati Nezvazhayuchi na te sho za statistikoyu na 2015 rik 48 zhinok SShA grali u videoigri z nih tilki 6 zarahovuvali sebe do gejmerok todi yak sered cholovikiv cya chastka stanovit 15 5 Sered lyudej vikom vid 18 do 29 rokiv cya chastka ye vishoyu i stanovit 9 dlya zhinok i 33 dlya cholovikiv Polovina gravchin SShA zarahovuyut sebe do hardkornih gravciv 36 37 Zgidno z doslidzhennyami EEDAR blizko 60 gravchin vvazhayut za krashe grati v mobilni igri i 63 takih zhinok grayut u bagatokoristuvacki onlajn igri 38 Pri comu bulo vidmicheno sho gravchini navit yaksho voni postijno grayut u videoigri vvazhayut za krashe ne identifikuvati sebe z gejmerami cherez stijku asociaciyu slova gejmer z atmosferoyu mizoginiyi vseredini cholovichoyi igrovoyi spilnoti 39 Takozh svoyu rol zigrali konservatori yaki prosuvayut obraz gejmera yak cholovika z zalezhnistyu i socialnimi vidhilennyami 18 40 41 42 Vseredini igrovoyi spilnoti zhinok yaki grayut postijno u videoigri nazivayut girl gamer z angl divchata gejmeri 18 pri comu slovo maye prinizlivu konotaciyu yaka peredbachaye sho ce stereotipnij obraz zhinki yak giperseksualnoyi i legkovazhnoyi divchinki 19 43 44 45 yaka slabo rozbirayetsya v igrah i pronikaye v igrovi spilnoti z metoyu zaluchennya cholovichoyi uvagi 46 47 Dane slovo mozhe vikoristovuvatisya navit yak obraza z metoyu zneciniti zhinku gravcya yak osobistist 48 Pri comu taki stereotipi pro gejmerok vidobrazhayut seksistske zobrazhennya zhinok u videoigrah Bagato gravciv cholovikiv zaperechuyut abo neohoche prijmayut toj fakt sho zhinki gravci ce riznomanitna grupa lyudej ob yednana spilnoyu statevoyu oznakoyu a ne stereotip 3 Bagato gravchin i nizka kritikiv vvazhayut ce slovo obrazlivim Odnochasno negativne prosuvannya stereotipiv pro gravchin sered igrovoyi spilnoti vidobrazhaye prosuvannya negativnogo stereotipu v suspilstvi v cilomu Cherez slabke uyavlennya pro gejmerok yak pro klas v igrovij spilnoti 49 gravchinyam shob zasluzhiti doviru reshti gravciv cholovikiv dovoditsya demonstruvati svoye uperedzhene stavlennya do zhinochnosti abo zh namagatisya vidpovidati obrazu legkovazhnoyi i seksualnoyi divchinki gejmerki 18 Rol u zmicnenni cih standartiv vidigrayut i batki yaki vvazhayut sho divchinka yaka graye u videoigri proyavlyaye neprirodni dlya sebe cholovichi yakosti todi yak ce mali b buti lyalki i rozvivalni igri i tut igrova konsol rozglyadayetsya yak tradicijnij podarunok dlya hlopchikiv Odnochasno v progresivnih kolah slovo gejmer nabulo navpaki negativnoyi konotaciyi yak obraz stereotipnogo gravcya cholovika yakij negativno stavitsya do bud yakih zmin v igrovij industriyi i demografiyi gravciv 42 50 Upodobannya zhanriv RedaguvatiSered zhinok i cholovikiv gravciv yavno sposterigayetsya riznicya v upodobannyah shodo zhanriv 2017 roku provodilosya masshtabne doslidzhennya 270 000 videoigor riznih zhanriv i bulo viyavleno zhanri yakim zhinki nadayut perevagu abo navpaki unikayut 51 Zhanr zhinki cholovikiTri v ryad 69 31 Simulyator zhittya farming 69 31 Kazualni pazli 42 58 Kvesti 41 59 Interaktivna rozpovid 37 63 Fentezijni MMO 36 64 Yaponski rolovi igri 33 66 Zahidni rolovi igri Western 26 74 Simulyator vizhivannya roguelike 25 75 Platformer 25 75 Mistobudivnij simulyator 22 78 Action RPG 20 80 Gra pisochnicya 18 82 Action adventure 18 82 Naukovo fantastichni MMO 16 84 Vidkritij svit 14 86 Pokrokova strategiya 11 89 MOBA 10 90 Globalna strategiya 7 93 Shuter vid pershoyi osobi 7 93 Gonochna gra 6 94 Taktichnij shuter 4 96 Sportivnij simulyator 2 98 Yaksho choloviki gravci nadayut perevagu shvidkim igram i poyedinkam 19 to gravchini zhinki obirayut napryamki pov yazani zi spilkuvannyam vseredini gri rozvitkom personazhiv vidnosin i syuzhetnoyi liniyi Zhinki v zagalnomu nadayut perevagu rolovim igram pered shuterami vid pershoyi osobi Profesor Stendfordskogo universitetu Tomas Maloun en proviv doslidzhennya v ramkah yakogo okremo rozrobiv kilka versij videoigor z igrovimi mehanikami darts i videoanalog shibenici de na 10 shkolyarah 5 h klasiv z yasuvav sho hlopci nadayut perevagu pershij gri a divchata drugij 52 Sposib gri takozh riznitsya zalezhno vid stati ce osoblivo pomitno v takih nelinijnih igrah yak Grand Theft Auto Bulo vidmicheno sho zhinki namagayutsya unikati igor z nasilstvom i vvazhayut za krashe rozvivati syuzheti istoriyi abo stvoryuvati shos v igrah napriklad v The Sims abo Civilization 3 2013 roku zhurnal Variety proviv doslidzhennya i z yasuvav sho z usih gejmerok tilki 30 grayut v igri z nasilstvom najpopulyarnishimi igrami z yakih buli Call of Duty i Grand Theft Auto 28 Znachnu populyarnist sered gravchin mali fentezijno prigodnicki MMMORPG taki yak World of Warcraft i Second Life 48 Porivnyano z cholovikami zhinki yaki grayut v MMORPG vvazhayut za krashe vibirati personazhiv klasu pidtrimki yaki dopomagayut inshim chlenam komandi likuyut yih i tomu podibne ale pri comu sami ne atakuyut oponentiv Takozh zhinki pridilyayut bilshe uvagi socialnim vidnosinam nizh dosyagnennyam cilej Akcent na socializaciyi graye vazhlivu rol dlya gravchin doslidzhennya zhurnalu Journal of Communication en 2009 roku viyavilo sho 61 gravciv zhinok MMORPG zavodili romantichnogo partnera na protivagu 24 gravciv cholovikiv 53 Zgidno z doslidzhennyami organizaciyi Quantic Foundry provedenim 2016 roku stat vplivaye na motivi v gri Yaksho choloviki vvazhayut za krashe nasilstvo azart zmagannya i strategiyi to zhinki voliyut vikonuvati zavdannya zbirati kolekciyi doslidzhuvati virtualnij svit i zajmatisya stvorennyam chogos 4 Sposib gri Opis Zhinka CholovikZavershennya zavdannya Zavershuvati vsi zavdannya znahoditi vsi kolekcijni predmeti i prihovani lokaciyi 17 10 Fentezi Zanurennya i doslidzhennya navkolishnogo prostoru 16 09 Dizajn Virazhennya sebe budivnictvo abo zmina viglyadu riznih ob yektiv 15 06 Spilkuvannya Socializaciya ta spilkuvannya z inshimi 10 09 Istoriya Rozvinuta opovid dobre opracovani personazhi 09 06 Rujnuvannya Pidrivannya ob yektiv rujnuvannya 08 12 Doslidzhennya Z yasuvannya sho yaksho poshuk novih rezultativ 07 06 Zmagannya Zmagannya z inshimi gravcyami 05 14 Strategiya Produmuvannya strategiyi i prijnyattya rishen rozpodil resursiv i cilej 05 08 Sila Prokachuvannya sili personazha zbirayuchi krashi predmeti 04 06 Azart Ekshen gostri vidchuttya strimkij rozvitok gejmpleyu 03 06 Zavdannya Zdijsnennya osobistih navichok i umin sho vimagayut praktiki 03 07 Spochatku vsi igri i reklama do nih stvoryuvalisya yak genderno nejtralni ale pislya togo yak igrova industriya pochala vidnovlyuvatisya pislya krizi 1983 roku igrovij rinok pereoriyentuvavsya na molodu cholovichu auditoriyu 1 40 54 Yak naslidok bagato visokobyudzhetnih videoigor stali stvoryuvatisya dlya cholovichoyi auditoriyi Vinyatkami ye igri takih serij yak The Sims i Myst oriyentovani na zhinochu auditoriyu i yakim vdalosya stati hitami i odnochasno viglyadati bilimi voronami na tli inshih videoigor Ayan Bogost en gejmdizajner i akademik videoigor vvazhaye sho vazhlivoyu prichinoyu faktichnoyi vidsutnosti videoigor dlya zhinok ye te sho komandi rozrobnikiv sho skladayutsya z cholovikiv perevazhno ne zdatni stvoriti vidpovidnu zhinochij tochci zoru gru navit yaksho studiya probuye stvoriti taku gru yiyi najpevnishe chekatime proval Yak naslidok prichina provalu skidayetsya na problemu ohoplennya zhinochoyi auditoriyi i stereotip sho divchatka ne grayut u videoigri prote rozrobniki chasto nehtuyut faktom sho prichinoyu provalu gri mogla stati yiyi nizka yakist osoblivo z oglyadu na te sho na podibni proekti vidilyayutsya neveliki byudzheti cherez rizik mozhlivogo provalu 1 Hocha doslidzhennya rinku vazhlive dlya stvorennya vdaloyi gri prote rinok ne povinen buti privodom dlya povnoyi vidmovi vid stvorennya igor yaki podobayutsya zhinkam 3 Yaskravij priklad cogo istoriya stvorennya pershoyi chastini The Sims Yiyi idejnij nathnennik protyagom semi rokiv domagavsya finansuvannya rozrobki simulyatora zhittya proekt zhe buksuvav cherez te sho kolegi buli vpevneni sho gru bez elementiv nasilstva abo gonok za bud yakogo rozkladu chekaye proval Cherez skromnij byudzhet na stvorennya na moment svogo vipusku gra mala dosit zastarilu grafiku ale v pidsumku The Sims otrimala fenomenalnij uspih yakij stav nespodivankoyu i nihto z marketologiv ne pripustiv sho gra z simulyaciyeyu zhittya i mozhlivistyu stvoryuvati budinki znajde svoyu shiroku auditoriyu sered divchat 55 nbsp Na zahodi Tamagochi rozglyadali yak gru dlya divchatokIsnuye dumka sho marketingovi doslidzhennya chasto spotvoryuyutsya uchasnikami doslidzhennya Napriklad doslidzhennya gravciv cholovikiv pokolinnya bebi bumu viyavilo u nih ogidu do nasilstva na cij pidstavi mozhna bulo zrobiti nepravilnij visnovok sho ci lyudi ne lyublyat shuteriv Taki zh problemi nepravilnih visnovkiv mozhut buti pov yazani z doslidzhennyami oriyentovanimi na zhinok 48 Odnim z pidhodiv rozrobnikiv ye namagannya zrozumiti chogo hochut divchata v gri shlyahom sposterezhennya za tim yak voni grayut u gru 48 Ranni gri priznacheni dlya divchatok stvoryuvalisya tematichno pov yazanimi z igrashkami multiplikaciyeyu i literaturoyu oriyentovanimi na divchatok yak napriklad Barbie The Baby Sitters Club en i Nensi Dryu zalishayuchi taki zhanri yak sport gonki rolovi igri ta shuteri vid pershoyi osobi dlya hlopchikiv 49 Situaciya pochala zminyuvatisya z rostom pidpriyemnickogo feminizmu i vinahodom koncepciyi igor stvorenih zhinkami dlya divchatok 56 Tak kompaniyi z zhinkami na choli i v skladi rozrobnic Her Interactive Silicon Sisters en i Purple Moon en pochali stvoryuvati igri oriyentovani na zhinok z sociologichnim socialnim uhilom i z oglyadu na bazovi vidminnosti togo sho hochut bachiti divchatka i hlopchiki u videoigrah 57 Ruh z rozshirennya rinku igor z metoyu vklyuchennya zhinok i podalshe stvorennya genderno nejtralnih igor otrimav shiroku pidtrimku kritiki zaznachali sho gejmerki osoblivo starshogo viku 19 vvazhayut krashimi nejtralni z gendernoyi tochki zoru igri taki yak napriklad Tetris Carmen Sandiego en abo King s Quest en Pid chas vivchennya igrovoyi auditoriyi v internet kafe Pivdennoyi Koreyi bulo pomicheno zbilshennya chastki gravchin yaki publichno grayut u taki igri yak Lineage en v toj chas yak v inshih azijskih krayinah take zalishayetsya ridkistyu V azijskih krayinah zokrema v Yaponiyi sposterigayetsya znachno bilshe ohoplennya zhinochoyi igrovoyi auditoriyi a riznicya v upodobannyah riznih zhanriv cholovikami ta zhinkami ne taka yavna yak na Zahodi utochniti Napriklad taka populyarna gra yak Tamagochi v Yaponiyi rozglyadayetsya yak genderno nejtralna todi yak na Zahodi gru prijnyato vvazhati oriyentovanoyu na divchatok 48 Odnochasno zmini v demografichnij situaciyi gravciv v odnij krayini mozhut vplinuti j na gejmersku demografiyu inshih krayin Tak zrostannya chisla gravchin Lineage u Pivdennij Koreyi prizvelo do analogichnogo zrostannya v Tajvani i piznishe v materikovomu Kitayi Ce yak pravilo krayini de duzhe populyarni masovi onlajnovi igri i de batki yak pravilo vstanovlyuyut bilsh suvori obmezhennya dochkam shodo videoigor Igri populyarni u zhinok RedaguvatiGravchini nadayut perevagu gri na mobilnih platformah 38 Taki zhanri igor yak tri v ryad i simulyatori de neobhidno rozshiryuvati fermu zapovidnik misto tosho dobuvayuchi i viroblyayuchi resursi koristuyutsya populyarnistyu perevazhno u zhinok 58 Takozh populyarnist u zhinok mayut igri prisvyacheni vivchennyu navkolishnogo prostoru i kazualni igri Zhinki skladayut polovinu vid igrovoyi auditoriyi danih igor Pri comu bud yaki igri z nasilstvom i supernictvom vidlyakuyut zhinok 59 Najpopulyarnishi i visokobyudzhetni igri oriyentovani na zhinochu auditoriyu igri Myst 1 ta simulyatori seriyi The Sims Pri comu spilnota lyubiteliv The Sims dosit velika shob vvazhatisya alternativnoyu zhinochoyu igrovoyu spilnotoyu 60 61 Rolovi igri z elementami fentezi ta naukovoyi fantastiki yak pravilo ne populyarni sered gejmerok pri comu mozhlivist vibirati kerovanu personazhku zhinochoyi stati i mozhlivist rozvivati vidnosini z ne igrovimi personazhami pomitno privertaye zhinochu auditoriyu Napriklad igrova auditoriya Star Wars The Old Republic na 29 skladalasya z zhinok v gri Assassin s Creed Syndicate chastka gravchin stanovila 27 porivnyano z 14 z igrami analogichnogo zhanru ale bez mozhlivosti grati za personazhku Chastka gravchin u gri Dragon Age Inquisition dosyagala 48 hocha yih chastka v igrah takogo zhanru yak pravilo ne dosyagaye 26 58 Inquisition mozhna vvazhati yaskravim prikladom dosyagnennya gendernoyi rivnosti auditoriyi ale tochna prichina takoyi populyarnosti gri sered zhinok she do kincya ne yasna 59 Vona pov yazuyetsya z mozhlivistyu stvoryuvati zhinochu personazhku zavoditi romantichni zv yazki z cholovichimi personazhami i doslidzhuvati navkolishnij prostir 62 Takozh populyarnistyu serezh zhinok koristuyutsya igri seriyi Final Fantasy Dani igri primitni tim sho zobrazhuyut v obrazah seksualnih ob yektiv personazhiv oboh statej a ne tilki zhinok 63 Inshi igri yaki koristuyutsya populyarnistyu u zhinok Animal Crossing en Super Smash Bros nove pokolinnya igor Tomb Raider Candy Crush Saga i LittleBigPlanet 64 Igrovi navichki RedaguvatiVazhlivij aspekt sho negativno vplivaye na zacikavlenist u videoigrah ce skladnist keruvannya sho vimagaye yak pravilo vminnya koristuvatisya garyachimi klavishami i kontrolerom de u zhinok zazvichaj malo abo nemaye dosvidu Pomicheno sho yaksho gra proponuye navchannya to ce shvidshe zaluchaye zhinok v gru 3 a vipusk takih kontroleriv yak napriklad Wii Remote Kinect vplinuli na zbilshennya chastki gravchin u konsolni igri Cya tendenciya trivala zavdyaki vipusku kontroleriv do pristavki Wii 65 Zagalom sposterigayetsya tendenciya sho igrovi navichki zhinok u serednomu trohi nizhchi nizh u cholovikiv odnak ce niyak ne ye pokaznikom vplivu stati na intelekt a svidchit pro nestachu igrovogo dosvidu Zhinki yaki grayut u tradicijno cholovichi i masovi igri dlya dekilkoh gravciv pokazuyut takij zhe yak i choloviki riven navichok keruvannya 66 Zhinki v kibersporti RedaguvatiKrashi gravchini takih igor yak Counter Strike Dead or Alive 4 en i StarCraft II en berut uchast v zhinochih kiberturnirah Odna z najvidomishih uchasnic transgenderka Sasha Hostin Scarlett zdobula populyarnist pid chas vidkritih vidbirkovih turniriv IGN ProLeague 4 de zdobula peremogu nad krashimi korejskimi gravcyami Vona vidoma tim sho ye odniyeyu z nebagatoh ne korejskih gravciv zdatnih dati serjoznu vidsich korejskim gravcyam cholovikam 67 Gra Street Fighter X Tekken en vidznachilasya povnoyu vidsutnistyu zhinok v igrovij spilnoti Vidomij gejmer ArisBakhtanians vipravdav ce tim sho obrazi i seksualni domagannya shodo gravchin ye chastinoyu kulturi spilnoti bojovih igor i yaksho yih zaboroniti to ce vzhe ne bude spilnotoyu bojovih igor 68 Piznishe gravec vibachivsya za svij komentar 69 2014 roku organizatori turniru Hearthstone u Finlyandiyi zaznali kritiki za te sho dozvolyali prohoditi reyestraciyu tilki gravcyam cholovikam 70 Peremozhec turniru rizikuvav viletiti yaksho ce bula zhinka 71 Dana novina viklikala azhiotazh i shkval kritiki na Zahodi a IESF en korejskij organizator kibersportu pospishiv znyati obmezhennya dlya zhinok na vsih svoyih podalshih turnirah 72 U grudni 2015 roku Kajla Squizzy Skvayers stala pershoyu zhinkoyu gravchineyu i profesionalkoyu gri Call of Duty otrimavshi kvalifikaciyu v svitovij lizi Call of Duty v avstralijskomu regioni 73 Gravchinya League of Legends Mariya Saku Kreveling todi vidoma she yak Remiliya abo Remi posila pershe misce v seriyi litnih zmagan 2015 roku razom zi svoyimi tovarishami po komandi Renegades yaki buli kvalifikovani na seriyu chempionativ Pivnichnoyi Ameriki 2016 roku angl NA LCS 74 Prote z nezrozumilih prichin vona virishila pokinuti komandu she do pochatku chempionatu poslavshis na zanepokoyennya i pochuttya vlasnoyi gidnosti 75 76 Chastka zhinok sered kibersporsmeniv stanovit 5 koli de Zhinki gravchini masovih bagatokoristuvackih igor ridshe zacikavleni v kibersporti cherez ustalenij stereotip sho ce cholovichij klub Zhinki v nomu rozglyadayutsya yak nezvichne i chuzhoridne yavishe Odna z najvidomishih kibersportsmenok Styu Harvi ziznalasya sho chasto zhinka pochuvayetsya chuzhoyu i nebazhanoyu v seredovishi kibersportu Yiyi uspihi mozhut oskarzhiti abo zneciniti stverdzhuyuchi sho vona prodavala svoye tilo i seksualnist Kozhna kibesportsmenka v tij chi inshij miri stikayetsya z cim i ce mozhe stati prichinoyu depresiyi i dumok sho yij varto zalishiti kibersport Liderka odniyeyi z krashih kibersportivnih zhinochih komand u sviti Yuliya Kajra ziznalasya sho v seredovishi kibersportu poshirena dumka sho zhinochi komandi ce nespravzhnya scena Choloviki rozglyadayut gravchin yak pobichnih chiyi dosyagnennya ne varto vrahovuvati Stvorennya zmagan tilki dlya zhinok bulo sproboyu rishennya problemi shob dosyagnennya gravchin vrahovuvalisya okremo Prote kritiki ideyi vvazhayut sho okremi turniri dlya zhinok tilki zmicnyuyut genderni zaboboni ne dozvolyayuchi vchitisya gravcyam oboh statej zvikati pracyuvati razom Prizovi groshi proponovani kibersporsmenkam na zhinochih turnirah dosyagayut 77 200 000 dolariv a dlya cholovikiv 2 500 000 dolariv Taka riznicya mozhe spriyati tomu sho zhinki budut menshe cikavitis kibersportom a zhinochi kiberturniri zalishatimutsya mensh privablivimi dlya sponsoriv 78 Seksizm do gravchin z boku cholovikiv gravciv RedaguvatiStavlennya do zhinok useredini igrovoyi spilnoti zagalom mozhna sharakterizuvati yak problemne 12 Dlya igrovih spilnot cilkom budenno zalishati na adresu zhinok komentari obrazlivogo harakteru 13 nadsilati v yihnij bik taki komentari yak tvoye misce na kuhni ta inshi genderno stereotipni frazi 79 U girshomu vipadku zhinka mozhe otrimati na svoyu adresu pogrozi zgvaltuvannyam vbivstvom abo peresliduvannyam Gravchini mozhut stati zhertvami peresliduvannya onlajn abo navit u realnomu zhitti Bulo viyavleno sho same v igrovih spilnotah i chatah onlajn igor zhinki otrimuyut rekordnu kilkist obraz za statevoyu oznakoyu i stayut zhertvami onlajn domagan Ce mozhe zgubno poznachatisya na psihichnomu stani gravchin i takozh vidshtovhuye velicheznu kilkist zhinok vid onlajn igor abo zh voni vvazhayut za krashe z mirkuvan bezpeki prikidatisya cholovikami sho robit statistiki statevogo rozpodilu gravciv perekruchenimi i nedostovirnimi 15 V riznih interv yu zhinki rozpovidali sho namagayutsya movchati pid chas golosovih chativ abo zh shtuchno zminyuvati golos na ne zhinochij shob otrimuvati menshe obraz na svoyu adresu i ne sluhati vimogi dati svij nomer telefonu abo pokazati intimni fotografiyi 16 80 V serednomu lyudina z zhinochim golosom otrimuye obrazlivi komentari v tri razi chastishe 81 Bagato cholovikiv sprijmayut igrovi spilnoti yak bezpechni cholovichi teritoriyi de zhinki vistupayut pribulcyami oskilki grati v igri dlya nih nibi to ne prijnyato Vinyatkom zalishayutsya spilnoti pov yazani z The Sims muzichnimi i kazualnimi igrami 14 Odnochasno prosuvannya ideyi agresiyi i muzhnosti prizvodit do togo sho igrovi spilnoti nehtuyut igrami z vidsutnistyu abo maloyu kilkistyu nasilstva i vbivstv nazivayuchi yih divchachimi z pidtekstom negidnimi Yak naslidok zhinki stikayutsya z bilsh agresivnoyu povedinkoyu z boku koristuvachiv osoblivo pid chas zmagan Ce zachipaye ne tilki gravchin ale j zhurnalistok i rozrobnic igor navit yaksho yih zaprosili na konferenciyu z videoigor 17 82 83 84 Dana tendenciya pochalasya z vipuskom igor dlya NES yaka pochala prosuvati reklamu igor yak oriyentovanih tilki na cholovichu auditoriyu 85 U 1980 h reklama perestala zobrazhati gravchin a tilki yak modelej dlya obkladinki 86 Odnochasno igrova industriya pochala prosuvati v igrah obraz giperseksualnih zhinok Rozrobnici sho proponuyut modeli zhinochih personazhiv ne v seksualizovanomu viglyadi otrimuvali vidmovi i navit zaznavali mobingu j domagan z boku koleg cholovikiv 87 88 Negativnij vpliv na stavlennya do gravchin chinit same zobrazhennya geroyin videoigor idealnimi i giperseksualnimi Universitet Zahidnogo uzberezhzhya en proviv doslidzhennya 86 zhinok sho grayut v igri u virtualnij realnosti Bulo viyavleno sho ti zhinki yaki vibirali najbilsh seksualnih zhinochih avatariv virili v te sho seksualni domagannya ce mif abo sho v nasilstvi vinni sami zhertvi i dotrimuvalisya stereotipiv sho zhinka poklikana zadovolnyati cholovikiv 89 tobto pidtrimuvali mifi pro zgvaltuvannya ta kulturu zgvaltuvannya Inshi doslidzhennya torkalisya grupi studentiv yakim pokazuvali zobrazhennya z giperseksualnimi personazhkami z videoigor Grupa yakij demonstruvali zobrazhennya vislovlyuvala pozitivnishe stavlennya do seksualnih domagan nizh grupa studentiv yaki ne bachili zobrazhen Takozh rezultat viyaviv sho cholovik yakij graye periodichno u videoigri mav bilsh uperedzhene stavlennya do zhinok 90 Najchastishe obraz zhinki zaznayut v onlajn igrah Zgidno z danimi Riot Games zhinka zalishayetsya ulyublenim ob yektom obraz z boku gravciv cholovikiv 13 Tak 2012 roku v Universiteti Ogajo prohodilo doslidzhennya de odin i toj samij cholovik grav v onlajn gru Halo 3 pochergovo z cholovichim i zhinochim profilyami Tak bulo viyavleno sho z zhinochim profilem lyudina otrimuvala v serednomu tri razi bilshe kritichnih i obrazlivih komentariv i golosovih povidomlen Navit zaproshennya v komandu z zhinochim profilem suprovodzhuvalosya obrazami na adresu gravcya 83 91 Pri comu bulo pomicheno tendenciyu sho do hamstva buli shilni gravci choloviki z nizkim rivnem dosvidu i prokachuvannya personazha 92 Takim chinom prinizhennya gravchin zhinok ye sposobom pidvishiti svij status na nizkomu rivni iyerarhiyi 93 Zhinki v igrovij industriyi Redaguvati1989 roku chastka rozrobnic v igrovij industriyi stanovila lishe 3 28 Zgidno z opituvannyam na sajti Gamasutra u 2014 roci rozrobnici v SShA otrimuvali v serednomu 86 vid zarplati cholovika rozrobnika Toj zhe pokaznik dlya posadi gejmdizajnera sklav 96 a dlya tih hto ozvuchuyut personazhiv vidsotok viyavivsya 68 vid zarplati cholovika 94 Tablicya demonstruye chastku rozrobnic za krayinami i v rizni roki 95 Krayina Rik VidsotokYaponiya 2010 12 8 96 Kanada 2005 10 15 97 Avstraliya 2010 gt 10 98 SShA 2005 11 5 99 Velika Britaniya 2009 4 Ye ryad prichin maloyi prisutnosti rozrobnic pochinayuchi z seksizmu v osviti vnaslidok yakogo otrimuvati osvitu z programuvannya i gejmdizajnu bilshe shilni choloviki Krim togo dokladayetsya seksizm pri najmi robotodavci choloviki yaki chasto vvazhayut za krashe najmati rozrobnikiv cholovikiv dotrimuyuchis dumki sho voni mozhut buti bilsh ambicijnimi nezalezhno vid yakosti rezyume Bagato zhinok boyatsya pracyuvati v cholovichih kolektivah osterigayuchis seksualnih domagan Dani faktori vidkidayut bezlich talanovitih fahivchin yaki mogli b vplinuti na igrovu industriyu Isnuyut pravozahisni organizaciyi i asociaciyi sho dopomagayut zhinkam potrapiti do lav rozrobnikiv yaki stavlyat za metu dosyagnennya balansu v comu aspekti 100 101 Voni takozh dopomagayut zhinkam dolati uperedzhennya sho rozrobka program i gra ne robota dlya zhinok i dopomagayut molodim divchatam vstupati do vishih navchalnih zakladiv shob ti navchalisya programuvannyu 102 Vvazhayetsya sho slabka prisutnist zhinok u seredovishi rozrobnikiv vidigraye klyuchovu rol u tomu sho videoigri pogano abo niyak ne oriyentuyutsya na zhinochu auditoriyu 103 Pri comu bulo vidmicheno sho visoka chastka rozrobnic pripadala na igri z syuzhetnim uhilom i propisannyam personazhiv napriklad v igrah seriyi pro Garri Pottera Odnochasno ci igri koristuvalisya velikoyu populyarnistyu u divchat gravchin 48 Strimi RedaguvatiPrisutnist zhinok strimerok suprovodzhuyetsya ryadom serjoznih problem Koli taki majdanchiki yak YouTubeYouTube i Twitch stali nabirati znachnoyi populyarnosti sered strimeriv v nih pochali brati uchast i zhinki Prote zhinka strimerka rizikuye zitknutisya z obrazami abo komentaryami z privodu zovnishnosti Napriklad strimerka pid nikom Genevieve rozpovila sho duzhe chasto yiyi chat zabitij diskusiyami pro yiyi zovnishnist Genevieve dovoditsya postijno vidvolikati chat i nagaduvati sho voni prijshli sposterigati za groyu 104 Zobrazhennya giperseksualnogo obrazu ye zaporukoyu mittyevogo uspihu strimerki i znachnogo obsyagu donatu proyasniti na yiyi adresu chim koristuyutsya deyaki uchasnici Bagato strimeriv i gravciv cholovikiv stavlyat znak rivnosti mizh takimi zhinkami i uspishnimi zhinkami strimerkami v cilomu i formuyut do nih zagalom uperedzhene stavlennya 105 Bulo vidmicheno sho z ciyeyi zh prichini bagato zhinok ne navazhuyutsya stavati strimerkami abo cherez uperedzhennya sho strim peredbachaye uchast v igrovij spilnoti yaka ye viklyuchno cholovichoyu teritoriyeyu sho zaohochuye muzhnist 106 Seksizm u videoigrah RedaguvatiDiv Zobrazhennya genderu u videoigrahZobrazhennya zhinok u videoigrah yak ob yektiv cholovichogo seksualnogo bazhannya seksualna ob yektivaciya i faktichna vidsutnist urahuvannya interesiv gravchin prizvodit do dosit neterpimogo stavlennya do zhinok yak klasu gravciv zokrema sered profesijnih gejmeriv 11 Vpershe superechki na cyu temu pidnyalisya v 2012 roci koli zhinki rozrobnici pid heshtegom 1reasonwhy rozpovidali istoriyi zi svogo zhittya pro te yak rozrobniki choloviki ne bazhali prijmati obrazi nedostatno seksualnih zhinochih personazhok ignoruvali prohannya j interesi zhinochoyi chastini fanatstva svoyih igor a takozh pro seksualni domagannya yakih rozrobnici zaznayut z boku koleg a takozh pro otrimannya menshih zarplat na takih samih posadah yak i yihni kolegi choloviki 107 108 109 Sho stosuyetsya elementiv igrovogo dizajnu to yaksho taki elementi gri yak igrovij proces mehanika j podibni funkciyi zazvichaj genderno nejtralni to elementi sho stosuyutsya syuzhetu i personazhiv yak pravilo oriyentovani strogo na cholovichu auditoriyu Zokrema yaksho gra yavlyaye soboyu sposib zanurennya u fantaziyu i vtechi vid zhittya koli zistavlennya personazha z soboyu ye vazhlivim elementom 45 Mozhlivist grati za personazha svoyeyi stati i z realistichnoyu zovnishnistyu ye zaporukoyu empatiyi do danogo personazha 18 Prote u 85 igor proponuyut grati tilki za cholovichih personazhiv 110 a nechislenni zhinochi personazhki do nedavnogo chasu postavali v narochito idealnih i seksualnih obrazah sho vidrivalo interes bagatoh zhinok do videoigor Zbilshennya kilkosti geroyin i v bilsh realistichnih obrazah takozh viklikalo zrostannya interesu zhinok do videoigor i zbilshennya yih chastki v auditoriyi 19 Pri comu vvazhayetsya sho genderno stereotipna legkovazhna povedinka geroyin u videoigrah i yih vidvertij odyag sponukayut bagatoh 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